Skills

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A skill is a special move that is unique to a class and that a player can learn in the Skill Tree (Alt+S). There are different types of skills and they are described in more details below.

Skill types

There are 4 types of skills:

  • Passive Skills: Such skills cannot be triggered. Their effects and bonuses are constant and always present. Most cost 2 Skill Points (SP)
  • Active Skills: Such skills can usually be casted on yourself (or sometimes targets) and allow the player to do specific actions that aren't offensive or supportive. Example: Sit.
  • Offensive Skills: Such skills can only be used on or affect enemies. They usually deal damage to the target and/or inflict some status ailment such as Slow. Most cost 1 Skill Point (SP)
  • Supportive Skills: Such skills are usually used on yourself or allies. They are used to heal, buff or grant beneficial abilities to the targeted player. Most cost 1 Skill Point (SP)

Skill usage

The different phases of the skill activation are as follows:

  • The skill is used: MP is consumed and the skill effect is shown.
  • Some skills work on a "success rate": if it failed, the desired effect did not happen or was not inflicted to the target (i.e. missed the target).
  • A casting delay applies: as long as the skill is "shadowed" in the Hotkey bar or Skill window, it cannot be used. When the delay ends the player is able to use the skill again.

See also